Unlike conventional animation tools, Cascadeur encourages users to focus on physical properties like a character’s trajectory, angular momentum and fulcrum points like ground contacts. The software, which Nekki uses on its own mobile fighting games, will enter closed beta in February 2019.Ĭreate animations based on real-world physics Games developer Nekki has unveiled Cascadeur, an interesting new animation tool that promises to let animators create balletic character movements using an intuitive physics-based workflow.
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